Celebi @ Choice Scarf
Ability: Natural Cure
EVs: 252 HP/180 Spd/76 SAtk
Timid nature (+Spd, -Atk)
- Grass Knot/Leaf Storm
- Trick
- Thunder Wave
- Stealth Rock
My own Lead set for Celebi. It outspeeds Jirachi Leads and can T-Wave them and make them a lot less useful. Grass Knot and Leaf Storm are STAB moves. Whatever floats your boat really. SR is SR and you can trick your Scarf onto a wall or something. Simple enough to understand.
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Feraligatr (M) @ Leftovers
Ability: Torrent
EVs: 156 HP/108 Atk/100 Def/144 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance/Dragon Dance
- Earthquake
- Ice Punch
-Aqua Jet
With Aqua Jet this thing is awesome.. I made it Bulky and the EVs are ripped straight off Gyarados (‘cos I cheat like that) Earthquake hits Grounds and stuff and Ice Punch is for those pesky Dragons.
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Heatran (M) @ Choice Specs
Ability: Flash Fire
EVs: 40 HP/216 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Fire Blast
- Earth Power
- Hidden Power [Grass]
- Dragon Pulse
I didn’t really want another Scarfer so I decided to Specs this. Fire Blast can scare even Blissey away after a Flash Fire boost. It rivals a Mence’s Draco Meteor. HP Grass does good damage to bulky Waters and Grounds, Dragon Pulse is for… Dragons and Earth Power kills Fires.
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Donphan (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/52 Atk/204 Def
Impish nature (+Def, -SAtk)
- Earthquake
- Rapid Spin
- Ice Shard
- Seed Bomb
Adapted a little bit but still the same concept. This Donphan is more of a physical wall and attacks as well as spins. Seed Bomb is useful for Swampert and EQ is for STAB and stuff. Ice Shard works wonders on here against Dragons.
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Umbreon (M) @ Leftovers
Ability: Synchronize
EVs: 252 HP/200 Atk/56 SDef
Sassy nature (+SDef, -Spd)
- Curse
- Wish
- Payback
- Toxic/Protect
I really don’t know what to say… Curse…. 100BP STAB Payback, Wish to heal Toxic to hurt even more. Beastly. Not the best of coverage obviously but it’s still pretty good.
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Mismagius (F) @ Leftovers
Ability: Levitate
EVs: 48 HP/252 Spd/208 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind/Nasty Plot
- Hidden Power [Fighting]
- Shadow Ball
- Substitute
Standard CM Mismagius really Shadow Ball and HP Fighting hit everything for at least neutral damage. It’s a toss up between NP and CM. Any suggestions?