Hi I'm TR4Q and I started making a offensive team last week. It turns out I hate offensive teams. LOL. Maybe balanced would do better for me. Then I started thinking of stall team. Looked at what it does and fell in love with it. Slowly killing their pokes. Ya so I made this team. Please rate it!
Abomasnow @ Leftovers
Ability: Snow Warning
EVs: 252HP/4 SAtk/252 SDef 0 speed ivs
Sassy nature (+SDef, -Spd)
- Substitute
- Blizzard
- Leech Seed
- Protect
My lead. Sassy nature and 0 iv's to lower speed so I can get the hail when I face a hippowdon lead. The ev's allow bulkiness to stall. I use subsitute, protect and leech seed to slowly take away they're health. Blizzard is just a great stab with 130 base power with 100% accuracy in the hail. Leftovers is to help recovery taken away from my subsitutes.
Walrein @Leftovers
EVs: 220 HP / 240 Def / 48 Spe
Bold Nature
Ability: Ice Body
-Substitute
-Protect
-roar
-Surf
This is the heart of the team. Stall them to death with hail,poison, Protects and Subs. The poison is from the toxic spikes from tentacruel. Roar is to phaze away the skarmory that tries to roar me away. the given ev's allow me to outspeed it. This beast heals 1/8 of its Hp every turn with leftovers and ice body! The Hp ev's and 31 Hp ivs gives it the ability to sub and protect without ever losing Hp unless damaged by them. This only works if I Sub and protect over and over again.
Gliscor @Leftovers
EVs: 252 HP / 40 Def / 216 Spe
Impish Nature
Ability: Hyper Cutter
-Earthquake
-Roost
-Stealth Rock
-Stone Edge
This is my only counter to Lucario. I swith in when they do Close Combat. It soaks it up and EQ's Ftw, but obviously they're gonna switch, so I can roost the damage off. Or I could Stealth Rock on the switch. This adds another entry hazard for my team.
Tentacruel @Leftovers
EVs: 252 HP / 120 Def / 136 Sp.Def
Calm Nature
Ability: Liquid Ooze
-Surf
-Toxic Spikes
-Rapid Spin
-knock Off
The best mix ape counter in the game? Toxic spikes helps me stall with Stallrien. Also my spinner. I can switch this out to counter something or spin some hazards away and either spin or lay my spikes down. Knock off is to knock off they're leftovers. I just found out you can get knock off from the Platinum move tutor..........
Froslass @ Leftovers
Ability: Snow Cloak
Timid Nature
EV: 6 HP / 252 Special Attack / 252 Speed
-Substitute
-Confuse Ray
-Blizzard
-Spikes
Another great staller. Confuse Ray first. I chose Confuse Ray because I want them to be poison while having a chance of not attacking. Sub until they miss and then set up spikes. Kind of like Stallrien but without the ice body. Sucks up the fighting moves aimed at stallrien. Also my spin blocker.
Hariyama@Leftovers
Ability: Thick Fat
Impish Nature
EV: 80 HP / 172 Atk / 252 Def / 4 Spe
-Whirlwind
-Fire Punch
-Force Palm
-Knock Off
The answer to T-tar and kind of scizor. Bring it in on them. They switch? And I whirlwind for two hazard damage?
If they don't switch I get to kill them with force palm or fire punch. My physical wall. Takes the fire aimed at my Ice pokes. Knock off is for their leftovers.
Feel free to suggest a change in my team. RMT!