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| | UU Team help? | |
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Nova Advanced Trainer
Posts : 267 Reputation : 6 Join date : 2009-07-04 Age : 29 Location : Gahanna Ohio Favorite Pokemon : Absol, Ninetales, Glaceon, Leafeon, Vaporeon, Suicune, Totidile, Quilava
| Subject: UU Team help? Sun Jul 05, 2009 10:49 am | |
| I don't know what the EV's are for any of the ones that i choose so sorry about that but i'll lists the stats.
1: Claydol @ Soft Sand Rash Nature Ability - Levitate HP - 271 Atk - 192 Def - 258 SP Atk - 188 SP Def - 265 Speed - 192
Move 1 - Cosmic Power Move 2 - Psychic Move 3 - Earth Power Move 4 - Explosion
With Claydol it might not last a long time but with CP it raises its Def & SP Def, and with Psychic it would cause all fighting types to be knocked out like a light, with Earth Power its super effective to Rock Steel Fire Electric & Poison types, and with Explosion if its going out, well why not go out in a bang?
2: Charizard @ Charcoal Mild Nature Ability - Blaze HP - 296 Atk - 237 Def - 147 SP Atk - 312 SP Def - 204 Speed - 249
Move 1 - Flamethrower Move 2 - Dragon Pulse Move 3 - Earthquake Move 4 - Fly
With Charizard's Flamethrower and Dragon Pulse he can take out alot of pkmn real fast and with fly it will make the opp automaticly miss there move at least once, and well Earthquake is the same deal as with Earth Power for Claydol
3: Absol @ Leftovers Lax Nature Ability - Super Luck HP - 282 Atk - 298 Def - 195 SP Atk - 260 SP Def -143 Speed - 160
Move 1 - Night Slash Move 2 - Ice Beam Move 3 - Psycho Cut Move 4 - Super Power
With Absol a critical hit chance is very high and with Night Slash and Psycho Cut the chance goes even higher, and since one is a psychic and the other is dark they both take care of different types which can be very helpful, Ice Beam can maybe freeze the opp. and with super power well its a super attack lol but in all seriousness it will sharply boosts its strength.
4: Feraligatr @ Dragon Fang Naught Nature Ability - Torrent HP - 326 Atk - 266 Def - 236 SP Atk - 210 SP Def - 194 Speed - 178
Move 1 - Aqua Tail Move 2 - Dragon Claw Move 3 - Hydro Pump Move 4 - Dragon Pulse
With Feraligatr and Dragon Fang it is mostly now a dragon type instead of a water type until its ability kicks in, Dragon Claw and Dragon Pulse are good strong moves and then Hydro pump can put the opp. out and aqua tail is there if it is needed
5: Ninetales Careful Nature Ability - Flash Fire HP - 307 Atk - 185 Def - 195 SP Atk - 199 SP Def - 255 Speed - 261
Move 1 - Flamethrower Move 2 - Dark Pulse Move 3 - Energy Ball Move 4 - Hidden Power
Ninetales Energy Ball may be my only option to fight back against water that is super effective, Hidden Power is as it stands IDK about it, Flamethrower is a good move to have and so is Dark Pulse
6: Umbreon @ Dread Plate Impish Nature Ability - Synchronize HP - 339 Atk - 178 Def - 262 SP Atk - 148 SP Def - 304 Speed - 184
Move 1 - Shadow Ball Move 2 - Toxic Move 3 - Wish Move 4 - Payback
Umbreon being my last hope needs to have good defenses which it has, Toxic will poison the opp. which will get worse every turn, Wish will most definitely keep me alive and with Payback doing twice the damage that it received is a plus and well Shadow ball is just a good strong regular Ghost move
Please tell me if I have done a good job in picking a good UU tier team, and im SORRY that i don't know the EV's for each pkmn | |
| | | SecondHeartbeat Admin
Posts : 234 Reputation : 7 Join date : 2009-07-02 Age : 29 Location : Texas Favorite Pokemon : Spiritomb/Honchkrow/Dusknoir
| Subject: Re: UU Team help? Sun Jul 05, 2009 1:29 pm | |
| - Nova wrote:
- I don't know what the EV's are for any of the ones that i choose so sorry about that but i'll lists the stats.
1: Claydol @ Soft Sand Rash Nature Ability - Levitate HP - 271 Atk - 192 Def - 258 SP Atk - 188 SP Def - 265 Speed - 192
Move 1 - Cosmic Power Move 2 - Psychic Move 3 - Earth Power Move 4 - Explosion
With Claydol it might not last a long time but with CP it raises its Def & SP Def, and with Psychic it would cause all fighting types to be knocked out like a light, with Earth Power its super effective to Rock Steel Fire Electric & Poison types, and with Explosion if its going out, well why not go out in a bang?
Claydol is a beast but its nature is wrong. Rash is + spAtk - spDef even though its bulky enough it lacks the HP to last very long. Explosion EP and Psychic do provide good coverage though. Leftovers would be a better item
2: Charizard @ Charcoal Mild Nature Ability - Blaze HP - 296 Atk - 237 Def - 147 SP Atk - 312 SP Def - 204 Speed - 249
Move 1 - Flamethrower Move 2 - Dragon Pulse Move 3 - Earthquake Move 4 - Fly
With Charizard's Flamethrower and Dragon Pulse he can take out alot of pkmn real fast and with fly it will make the opp automaticly miss there move at least once, and well Earthquake is the same deal as with Earth Power for Claydol
Charizard is decent Mild is +spAtk - def. Which isn't so bad. Fly is always a bad move. Your Charizard is too slow to outrun much in an actual OU battle, and your just giving your opponent a free turn. Charcoal isnt a bad item... but its only for fire moves and only a 10% boost.
3: Absol @ Leftovers Lax Nature Ability - Super Luck HP - 282 Atk - 298 Def - 195 SP Atk - 260 SP Def -143 Speed - 160
Move 1 - Night Slash Move 2 - Ice Beam Move 3 - Psycho Cut Move 4 - Super Power
With Absol a critical hit chance is very high and with Night Slash and Psycho Cut the chance goes even higher, and since one is a psychic and the other is dark they both take care of different types which can be very helpful, Ice Beam can maybe freeze the opp. and with super power well its a super attack lol but in all seriousness it will sharply boosts its strength.
Absol... where to start.... Leftovers is bad since its so weak in defense. its nature takes away from spDef. I suggest something like Expert Belt. Never rely on Ice beam to freeze something... thats a bad mistake 10% almost never happens with freeze. Super power in no way sharply boosts your strength, it in fact takes away from your attack and defense -1 level each
4: Feraligatr @ Dragon Fang Naught Nature Ability - Torrent HP - 326 Atk - 266 Def - 236 SP Atk - 210 SP Def - 194 Speed - 178
Move 1 - Aqua Tail Move 2 - Dragon Claw Move 3 - Hydro Pump Move 4 - Dragon Pulse
With Feraligatr and Dragon Fang it is mostly now a dragon type instead of a water type until its ability kicks in, Dragon Claw and Dragon Pulse are good strong moves and then Hydro pump can put the opp. out and aqua tail is there if it is needed
Feraligatr.. its a bulky pokemon. Dragon fang is only a 10% boost again something like Expert belt would be better here. not much else to say.
5: Ninetales Careful Nature Ability - Flash Fire HP - 307 Atk - 185 Def - 195 SP Atk - 199 SP Def - 255 Speed - 261
Move 1 - Flamethrower Move 2 - Dark Pulse Move 3 - Energy Ball Move 4 - Hidden Power
Ninetales Energy Ball may be my only option to fight back against water that is super effective, Hidden Power is as it stands IDK about it, Flamethrower is a good move to have and so is Dark Pulse
Ninetales. good coverage. not so good a spAtk stat. Especially because you have it full on sweep. not knowing your Hidden Power is also bad. HP can make or break you in a match. Also you have no item. Which is a problem.
6: Umbreon @ Dread Plate Impish Nature Ability - Synchronize HP - 339 Atk - 178 Def - 262 SP Atk - 148 SP Def - 304 Speed - 184
Move 1 - Shadow Ball Move 2 - Toxic Move 3 - Wish Move 4 - Payback
Umbreon being my last hope needs to have good defenses which it has, Toxic will poison the opp. which will get worse every turn, Wish will most definitely keep me alive and with Payback doing twice the damage that it received is a plus and well Shadow ball is just a good strong regular Ghost move
Umbreon is okay. its defenses are a bit weaker than what they should as well as its HP. Shadowball is fail since its nature takes away from spAtk. and Payback hits everything super effective that Ghost does. I would suggest another support move and leftovers as the item.
Please tell me if I have done a good job in picking a good UU tier team, and im SORRY that i don't know the EV's for each pkmn Okay, for a serious RMT EVs are essential. | |
| | | Nova Advanced Trainer
Posts : 267 Reputation : 6 Join date : 2009-07-04 Age : 29 Location : Gahanna Ohio Favorite Pokemon : Absol, Ninetales, Glaceon, Leafeon, Vaporeon, Suicune, Totidile, Quilava
| Subject: Re: UU Team help? Wed Jul 08, 2009 8:59 pm | |
| Thanks for helping me with my team, i just can't figure out how to EV train and what the EV stats are, but thanks for rating it even though i didn't know them! | |
| | | Shaywin Admin
Posts : 355 Reputation : 23 Join date : 2009-07-02 Location : Why do you want to stalk me? D: Favorite Pokemon : Jumpluff
| Subject: Re: UU Team help? Wed Jul 08, 2009 10:23 pm | |
| Remember to post evs for pokemon next time. I also suggest getting different natures for them. | |
| | | Paco Forum Noob
Posts : 61 Reputation : 1 Join date : 2009-07-05 Age : 28 Location : Somewhere Favorite Pokemon : Gyarados
| Subject: Re: UU Team help? Mon Jul 27, 2009 10:27 pm | |
| nice team nova. except maybe put leftover on claydol and dont use explosion. maybe grass knot or charge beam | |
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